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Development

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What guides does the Development section cover?

2 guides in Development: Fake Me Custom Maps: Steam Workshop and Level Plans. Review developer YUMEXE's plans for Steam Workshop custom maps, official launch environments, and arena creation in FAKE ME.

Which Development guides are newest?

Fake Me Custom Maps: Steam Workshop and Level Plans is the latest of 2 Development guides.

What does each Development guide answer?

Each Development guide below opens with its summary, followed by the questions it answers.

Fake Me Custom Maps: Steam Workshop and Level Plans

Fake Me custom maps are player-created environments supported through the Steam Workshop alongside three base launch maps. Developer YUMEXE allows players to design their own areas to expand replayability across online hide-and-seek matches.

Fake Me Engine: How Unreal Engine 5.7 Powers Disguises

Fake Me runs on Unreal Engine 5.7, pairing Epic's technology with custom procedural tools to support real-time disguise construction. Developers Eren Can Metin and Emre Gökçe built the multiplayer hide-and-seek title at studio YUMEXE using modified runtime plugins for live mesh edits.

Where does official information for Development come from?

Official information comes from Fake Me on Steam.

Model, paint, and blend in! FAKE ME is an online multiplayer hide-and-seek game where you create your own disguise. Use simple 3D modeling tools to build the object you’ll hide as. You can also create your own costume by modeling. Hide from the Seekers or find every Faker before time runs out!

Fake Me on Steam